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Check In - Oculus Rift Experience

Check In is an horror experience for the Oculus Rift which was created as a part of my course at AIE. I was part of a team of five people who worked on the project. I created a lot of props for the environment, including the chairs/lounges, the lamps and light sources, doors and many other pieces. I also assembled the whole scene in engine, created the particle systems, set up the lighting for the project, and set up in-game triggered events using Unreal's Blueprint system.

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