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This apartment building was made as part of an individual project of mine, making a small section of a real street in Tokyo.

I decided to do this project to practice more realistic modelling and texturing, and to do some more work on more complex shaders.

The building is made of all modular pieces so it can be easily changed to suit needs.

The tiles on the walls of the building are made from a shiny, granite material. This presented an interesting challenge for me in developing the shader. I needed the shader to show the small shiny flecks that are present in granite, but also have the overall sheen of the polished tile over the top of it all. I ended up using fresnel to blend the flecks into the diffuse as a brighter colour, and utilised the clear-coat shading model for the sheen.

I wanted to see how the building was looking in it's setting so I took some high-resolution screenshots from UE4 and quickly composited them in with screen grabs from Google Street-View.

Tokyo Project - Apartment Building

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